Capcom News: Q1 2025 Sales Surge and Monster Hunter Updates

Capcom enters the second half of 2025 with strong financial momentum, bold roadmap revisions, and high-impact announcements across some of its most iconic franchises. The company’s performance this quarter reveals both a creative surge and a pragmatic response to recent community feedback, particularly around Monster Hunter Wilds.

Record Sales in Q1 2025 Driven by Cross-Media Synergy

Capcom reported a remarkable 50% year-on-year increase in unit sales for Q1 2025, largely fueled by the cross-media success of the Devil May Cry franchise, which received a boost from its new Netflix anime series. According to internal reports, the publisher is now on track to mark its tenth consecutive year of operating profit growth, setting a new internal benchmark for fiscal consistency.

Monster Hunter Wilds: Early Update Arriving August 13

Originally scheduled for late September, the first major endgame update for Monster Hunter Wilds has been brought forward to August 13. This early launch includes new arch-tempered monsters, randomized endgame loot traits, rebalancing of weapons, and several quality-of-life enhancements.

The move comes in the wake of negative user reviews on Steam, many of which cited performance issues and a lack of meaningful endgame depth. Capcom’s early release is being interpreted as an attempt to restore community goodwill, with mixed but improving sentiment.

Arch-Tempered Variants Go Permanent

Capcom also announced that the previously time-limited arch-tempered monsters Rey Dau and Uth Duna will now be available permanently. The change was widely applauded by the core fanbase, many of whom had expressed concerns about inaccessible event-based content. This shift suggests a deeper internal pivot toward player retention and accessibility, aligning with current live-service best practices.

Resident Evil Requiem Announced for February 2026

During the recent Capcom Spotlight event, the company unveiled Resident Evil Requiem, the next mainline title in the storied franchise. Set in a post-Raccoon City world, the game introduces Grace Ashcroft as its lead character. Described as a return to psychological horror and survival mechanics, Requiem is slated for release on February 27, 2026, for PlayStation 5, Xbox Series X|S, and Windows.

Onimusha: Way of the Sword and PRAGMATA Add Depth to 2026 Slate

Capcom also shared development updates on:

  • Onimusha: Way of the Sword, a modern reimagining of the action series with soulslike mechanics, developed in RE Engine and focused on Miyamoto Musashi.
  • PRAGMATA, a new IP described as a sci-fi action title with stealth and hacking gameplay. The game marks Capcom’s first major original property since Exoprimal and is also targeted for a 2026 release.

Capcom at Gamescom 2025: Playable Demos Confirmed

Capcom will appear both physically and virtually at Gamescom 2025, featuring hands-on demos for:

  • Resident Evil Requiem
  • Onimusha: Way of the Sword
  • Street Fighter 6 Year 3 (including Nintendo Switch 2 version)
  • PRAGMATA
  • Kunitsu-Gami: Path of the Goddess

The booth will feature over 85 demo stations and a 950m² layout, reinforcing Capcom’s position as a dominant creative force heading into 2026.

Final Thoughts

Capcom’s approach to player feedback, strategic release scheduling, and brand expansion is paying off. The decision to accelerate content updates while diversifying the 2026 release calendar indicates a publisher not just reacting to the market—but actively shaping it. With Monster Hunter Wilds, Resident Evil Requiem, and PRAGMATA anchoring a packed release window, Capcom appears poised for one of its most impactful years in over a decade.

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